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Take a Seat - Interactive Chair

Tangible interaction of a VR environment through a 3-DOF actuated platform.

V1, 2022

5'

Mohssen Hosseini
Alexander Pisarewski
Neil Chennoufi
Fabio Zuliani

Chair, Human back support and strap, Aviation Plywood, Blue Tempered Spring Steel, Linear DC Motors, Arduino Mega Microcontroller, MPU6050 Gyroscopes, FX1901 Load Cell

Generating an organic and dynamic behavior that gives a realistic haptic feedback in a Virtual Reality environment is a challenging task, which is one of the foci of the MIROS platforms.


We present an Interactive Chair, a 3 degrees of freedom (DOF) platform that is able to support the human`s back in order to perform realistic interaction with objects in a virtual environment.


Thanks to this interactive and modular platform, one can perceive haptic feedback on a human-scale level, which gives a better immersion in Virtual Reality. A great fit could be, for example, in a drone or racing simulator.


During this demonstration, you can interact with this device, by sitting on the chair where the MIROS platform is attached and experience the interaction in a VR environment on a screen, through your back.


Collaborators

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